Initial project setup

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2025-12-13 11:59:11 +02:00
commit 3218e6039f
2176 changed files with 355321 additions and 0 deletions

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set(MCU_VARIANT nrf5340_application)
function(update_board TARGET)
target_sources(${TARGET} PRIVATE
${NRFX_PATH}/drivers/src/nrfx_usbreg.c
)
endfunction()

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/*
* The MIT License (MIT)
*
* Copyright (c) 2020, Ha Thach (tinyusb.org)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* This file is part of the TinyUSB stack.
*/
/* metadata:
name: Nordic nRF5340 DK
url: https://www.nordicsemi.com/Software-and-Tools/Development-Kits/nRF5340-DK
*/
#ifndef BOARD_H_
#define BOARD_H_
#ifdef __cplusplus
extern "C" {
#endif
#define _PINNUM(port, pin) ((port)*32 + (pin))
// LED
#define LED_PIN 28
#define LED_STATE_ON 0
// Button
#define BUTTON_PIN 23
#define BUTTON_STATE_ACTIVE 0
// UART
#define UART_RX_PIN 22
#define UART_TX_PIN 20
// SPI for USB host shield
// Pin is correct but not working probably due to signal incompatible (1.8V 3v3) with MAC3421E !?
//#define MAX3421_SCK_PIN _PINNUM(1, 15)
//#define MAX3421_MOSI_PIN _PINNUM(1, 13)
//#define MAX3421_MISO_PIN _PINNUM(1, 14)
//#define MAX3421_CS_PIN _PINNUM(1, 12)
//#define MAX3421_INTR_PIN _PINNUM(1, 11)
#ifdef __cplusplus
}
#endif
#endif /* BOARD_H_ */

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CPU_CORE = cortex-m33
MCU_VARIANT = nrf5340_application
CFLAGS += -DNRF5340_XXAA -DNRF5340_XXAA_APPLICATION
# enable max3421 host driver for this board
MAX3421_HOST = 1
LD_FILE = hw/mcu/nordic/nrfx/mdk/nrf5340_xxaa_application.ld
SRC_C += hw/mcu/nordic/nrfx/drivers/src/nrfx_usbreg.c
# caused by void SystemStoreFICRNS() (without void) in system_nrf5340_application.c
CFLAGS += -Wno-error=strict-prototypes
# flash using jlink
JLINK_DEVICE = nrf5340_xxaa_app
flash: flash-jlink

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/*********************************************************************
* (c) SEGGER Microcontroller GmbH *
* The Embedded Experts *
* www.segger.com *
**********************************************************************
File :
Created : 30 Jun 2021 13:37
Ozone Version : V3.24a
*/
/*********************************************************************
*
* OnProjectLoad
*
* Function description
* Project load routine. Required.
*
**********************************************************************
*/
void OnProjectLoad (void) {
// Dialog-generated settings
Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M33F.svd");
Project.AddSvdFile ("./nrf5340_application.svd");
Project.SetDevice ("nRF5340_xxAA_APP");
Project.SetHostIF ("USB", "");
Project.SetTargetIF ("SWD");
Project.SetTIFSpeed ("16 MHz");
Project.SetTraceSource ("Trace Pins");
Project.SetTracePortWidth (4);
// User settings
File.Open ("../../../../../../examples/device/cdc_msc/cmake-build-pca10095/cdc_msc.elf");
}
/*********************************************************************
*
* OnStartupComplete
*
* Function description
* Called when program execution has reached/passed
* the startup completion point. Optional.
*
**********************************************************************
*/
//void OnStartupComplete (void) {
//}
/*********************************************************************
*
* TargetReset
*
* Function description
* Replaces the default target device reset routine. Optional.
*
* Notes
* This example demonstrates the usage when
* debugging an application in RAM on a Cortex-M target device.
*
**********************************************************************
*/
//void TargetReset (void) {
//
// unsigned int SP;
// unsigned int PC;
// unsigned int VectorTableAddr;
//
// VectorTableAddr = Elf.GetBaseAddr();
// //
// // Set up initial stack pointer
// //
// if (VectorTableAddr != 0xFFFFFFFF) {
// SP = Target.ReadU32(VectorTableAddr);
// Target.SetReg("SP", SP);
// }
// //
// // Set up entry point PC
// //
// PC = Elf.GetEntryPointPC();
//
// if (PC != 0xFFFFFFFF) {
// Target.SetReg("PC", PC);
// } else if (VectorTableAddr != 0xFFFFFFFF) {
// PC = Target.ReadU32(VectorTableAddr + 4);
// Target.SetReg("PC", PC);
// } else {
// Util.Error("Project file error: failed to set entry point PC", 1);
// }
//}
/*********************************************************************
*
* BeforeTargetReset
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetReset (void) {
//}
/*********************************************************************
*
* AfterTargetReset
*
* Function description
* Event handler routine. Optional.
* The default implementation initializes SP and PC to reset values.
**
**********************************************************************
*/
void AfterTargetReset (void) {
_SetupTarget();
}
/*********************************************************************
*
* DebugStart
*
* Function description
* Replaces the default debug session startup routine. Optional.
*
**********************************************************************
*/
//void DebugStart (void) {
//}
/*********************************************************************
*
* TargetConnect
*
* Function description
* Replaces the default target IF connection routine. Optional.
*
**********************************************************************
*/
//void TargetConnect (void) {
//}
/*********************************************************************
*
* BeforeTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
void BeforeTargetConnect (void) {
}
/*********************************************************************
*
* AfterTargetConnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetConnect (void) {
//}
/*********************************************************************
*
* TargetDownload
*
* Function description
* Replaces the default program download routine. Optional.
*
**********************************************************************
*/
//void TargetDownload (void) {
//}
/*********************************************************************
*
* BeforeTargetDownload
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDownload (void) {
//}
/*********************************************************************
*
* AfterTargetDownload
*
* Function description
* Event handler routine. Optional.
* The default implementation initializes SP and PC to reset values.
*
**********************************************************************
*/
void AfterTargetDownload (void) {
_SetupTarget();
}
/*********************************************************************
*
* BeforeTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetDisconnect
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetDisconnect (void) {
//}
/*********************************************************************
*
* AfterTargetHalt
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void AfterTargetHalt (void) {
//}
/*********************************************************************
*
* BeforeTargetResume
*
* Function description
* Event handler routine. Optional.
*
**********************************************************************
*/
//void BeforeTargetResume (void) {
//}
/*********************************************************************
*
* OnSnapshotLoad
*
* Function description
* Called upon loading a snapshot. Optional.
*
* Additional information
* This function is used to restore the target state in cases
* where values cannot simply be written to the target.
* Typical use: GPIO clock needs to be enabled, before
* GPIO is configured.
*
**********************************************************************
*/
//void OnSnapshotLoad (void) {
//}
/*********************************************************************
*
* OnSnapshotSave
*
* Function description
* Called upon saving a snapshot. Optional.
*
* Additional information
* This function is usually used to save values of the target
* state which can either not be trivially read,
* or need to be restored in a specific way or order.
* Typically use: Memory Mapped Registers,
* such as PLL and GPIO configuration.
*
**********************************************************************
*/
//void OnSnapshotSave (void) {
//}
/*********************************************************************
*
* OnError
*
* Function description
* Called when an error occurred. Optional.
*
**********************************************************************
*/
//void OnError (void) {
//}
/*********************************************************************
*
* _SetupTarget
*
* Function description
* Setup the target.
* Called by AfterTargetReset() and AfterTargetDownload().
*
* Auto-generated function. May be overridden by Ozone.
*
**********************************************************************
*/
void _SetupTarget(void) {
unsigned int SP;
unsigned int PC;
unsigned int VectorTableAddr;
VectorTableAddr = Elf.GetBaseAddr();
//
// Set up initial stack pointer
//
SP = Target.ReadU32(VectorTableAddr);
if (SP != 0xFFFFFFFF) {
Target.SetReg("SP", SP);
}
//
// Set up entry point PC
//
PC = Elf.GetEntryPointPC();
if (PC != 0xFFFFFFFF) {
Target.SetReg("PC", PC);
} else {
Util.Error("Project script error: failed to set up entry point PC", 1);
}
}