Initial project setup
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# Apply board specific content i.e IDF_TARGET must be set before project.cmake is included
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include("${CMAKE_CURRENT_LIST_DIR}/boards/${BOARD}/board.cmake")
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string(TOUPPER ${IDF_TARGET} FAMILY_MCUS)
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# Device port default to Port1 for P4 (highspeed), Port0 for others (fullspeed)
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set(RHPORT_SPEED OPT_MODE_FULL_SPEED OPT_MODE_HIGH_SPEED)
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if (NOT DEFINED RHPORT_DEVICE)
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if (IDF_TARGET STREQUAL "esp32p4")
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set(RHPORT_DEVICE 1)
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else ()
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set(RHPORT_DEVICE 0)
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endif ()
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endif()
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if (NOT DEFINED RHPORT_HOST)
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if (IDF_TARGET STREQUAL "esp32p4")
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set(RHPORT_HOST 1)
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else ()
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set(RHPORT_HOST 0)
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endif ()
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endif()
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if (NOT DEFINED RHPORT_DEVICE_SPEED)
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list(GET RHPORT_SPEED ${RHPORT_DEVICE} RHPORT_DEVICE_SPEED)
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endif ()
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if (NOT DEFINED RHPORT_HOST_SPEED)
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list(GET RHPORT_SPEED ${RHPORT_HOST} RHPORT_HOST_SPEED)
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endif ()
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# Add example src and bsp directories
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set(EXTRA_COMPONENT_DIRS "src" "${CMAKE_CURRENT_LIST_DIR}/boards" "${CMAKE_CURRENT_LIST_DIR}/components")
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set(SDKCONFIG ${CMAKE_BINARY_DIR}/sdkconfig)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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